Parallelwelten (Parallel Worlds)

“Parallelwelten” is a programme devised by young people for young people, looking at the world of (computer) games. In 2017, it will connect itself in various formats to the programmes featured by the festivals MaerzMusik and Theatertreffen and to an exhibition at Martin-Gropius-Bau, always in parallel to the contexts and duration of these events. Workshops and discursive formats will be developed together with a peer group of young adults, who will in turn contribute topics and priorities for the target group (16+). The main interest here lies in a close cooperation with Berliner Festspiele’s existing programme lines. The series will be hosted in cooperation with the Game Science Center Berlin and will be funded by Karl Schlecht Stiftung.

Parallel Worlds 5

English information soon available.

Parallel Worlds 4: Gewalt und Zeitlichkeit in der digitalen Welt

English information soon available.

Parallel Worlds 3: Digital art & video games

Art does not have to be explained or to be understood – it has to be experienced. Ed Atkins creates worlds of crazed artificiality and desperate realism. His computer-generated videos feature shabby, lonely protagonists with disarming and marked fidelity. Parallelwelten explores Ed Atkins’ exhibition to discover the skills required to create these kinds of digital worlds and artistic spaces. Our workshops will teach you how to animate 3D characters, tell stories in virtual reality, develop a game from code to music and all the way to unusual game controllers, as well as the techniques of stop motion and film editing.

Parallel Worlds 2: Democracy & Video Games

Just like the political system, video games depend on participation by individuals, because there is no progress without it. But how do we deal with unexpected consequences of our decisions? Can video games be participatory spaces for social debate, just like the theatre? Parallel Worlds 2 will investigate this question at the same time with the Theatertreffen’s Shifting Perspectives.


Demokratie spielerisch erleben

Workshop I / Parallelwelten
Haus der Berliner Festspiele
FRI 12 May 2017, 08:00 & SAT 13 May 2017, 13:00

Asyl Dialoge

Workshop II / Parallelwelten
Haus der Berliner Festspiele
FRI 12 May 2017, 14:30 & SAT 13 May 2017, 15:30

Parallel Worlds 1: Concepts of Time in Computer Games

Time plays a vital role in many computer games: It can be journeyed into, halted and turned back. It fast-forwards us through an entire life or only passes when the protagonists move. “Concepts of Time in Computer Games” is a platform format for people from the age of 16, where various concepts of time from the nearly endless world of computer games will be collected, mapped, tested and discussed. The project is the first part in the series “Parallelwelten”, a new programme of Berliner Festspiele, devised by young people for. “Parallelwelten” will be hosted in cooperation with the Game Science Center Berlin and will be funded by Karl Schlecht Stiftung.

Idea & dramaturgy: Carolin Hochleichter / Verena Nagel
Peer group: Verena Caspari, Antonino Polizzi, Felipe-Jordi Rahn Bueno, Tomek Rudel, Simon Scharf
Scientific consultant: Melanie Fritsch

Thinking Together

Time Concepts in Computer Games

Thinking Together – Workshop
Haus der Berliner Festspiele
TUE 21 to THU 23 Mar 2017, 14:00-18:00

Funded by the Karl Schlecht Stiftung

Karl Schlecht Stiftung

Berliner Festspiele

Seeing what’s ahead

Berliner Festspiele stand for a cultural programme where the new becomes visible.